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These are some of the companies we've worked for:
- Williams/Midway
- Ubi Soft
- EA Sports
- Inland Productions
- Disney
- Her Interactive
- NewKidCo
- 3DO
- Activision
- Mattel Interactive
- Atari
- Sega
- T*H*Q
- Viacom
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- Bromley
- NAMCO
- Sendai
- Epyx
- Everbright
- Concept Gaming
- Creative Electronics & Software
- Laser Star
- Tiger
- Sammy USA
- Funhouse Games
- JNS Designs
- Phoenix Games
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- Data East USA
- Solid Software
- Design Plus Industries
- Coastal Amusements
- Accolade
- Funhouse Games
- J. Richard Oltmann Creations
- Exertron
- Visual Concepts
- Bridgestone Multimedia
- Bonsai
- Handheld Games
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These are some of the things that
has been said about our work in the press:
"I really enjoyed the weird German techno soundtrack, and
subtle but effective use of voice", sound rating 9/10- Electronic
Gaming Monthly, December 2000
"The sound and music are also excellent... The music, however,
is really outstanding. The music selection ranges from catchy,
jazzy numbers to more inspiring war themes. Truly an excellent
use of conventional MIDI"- MobyGames, June 2001
"Dracula has a lot of eerie music... the music could have
you jumping out of your seat in terror... the music in the
game is exceptional if not impeccable. It appears that all
the full-motion video scenes have actual musical scores
to them, and it's very effective"- Strategy Plus, December
1993, p. 19
"The sounds are a real jungle boogie... the music rocks
big time!"- GamePro, August 1995, p. 62
"The music sent chills down my spine"- Electronic Games
Monthly, December 1993, p. 50
"A typically fine job of duplicating the sound effects
and digitized voices of the original"- VideoGames & Computer
Entertainment, September 1992, p. 86
"This is [the game's] strong point... the sound effects
match what’s going on in the game... my guess is [they]
let someone else handle this task..."- GameFaqs.com, March
2002
"a funky soundtrack... excellent!"- Nintendo Power, February
1996, p. 98
"The sounds are realistic... which adds to the humor"-
GamePro, GamePro, January 1994, p. 88
"the title theme...a pounding tune that deserved a much
better game behind it"- VideoGames & Computer Entertainment,
June 1992, p. 66
"The sounds... are just as impressive... all in digital
splendor. The music also sets the tone..."- GamePro, January
1994, p. 255
"Hard-rock music adds to the hallucinogenic effect"- GamePro,
June 1996, p. 71
"Good sound... the music fits the mood of the game to a
tee"- Diehard Game Fan, December 1993, pp. 30, 93
"great sound effects... straight out of a Warner Brothers
cartoon"- VideoGames & Computer Entertainment, March 1992,
p. 65
"the tunes rock steady with variety and flair"- GamePro,
July 1995, p. 56
"Sound: A+. Very nicely done"- Turbo Duo Reveiws
"the sound is good... many sound effects that bring this
game to life"- Electronic Gaming Monthly, October 1994,
p. 164
"cool music and voice"- Electronic Games Monthly, November
1990, p. 23
"The sounds add delightful dimensions to the game. Jazzy
music percolates along with different rhythms for each level."-
GamePro, January 1994, p. 92
"well done!"- VideoGames & Computer Entertainment, January
1992, p. 92
"...the graphics, game play, and sound are all above average..."-
GamePro, June 1992, p. 84
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